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3.6 KiB

UX I - Ex 6 CK - Ideation

Context:

Welcome to the very first quest of this program.

Your mission, should you choose to accept it, is to find a way to improve athletes’ experience related to their hydration when running.

This first project is very special: you are asked to end up with a non-digital solution. As a matter of fact, innovation does not always rhyme with digital. So let’s be creative and get out of the box!

Instructions:

You can replace Pierre with your own persona.

The chosen problem statement is: “How might we help Pierre (or your persona) measure and prepare his hydration before a race?”

Now, let’s find creative solutions! Remember, the solution should not be digital! Forget about devices for this quest ;)

Find 3 friends outside of the program and run a quick ideation session (20 minutes).

  • What you need for an in-person ideation workshop:
    • Prepare some papers or sticky notes, stickers, a jar, and pens.
    • A closed room for 20 minutes where everyone feels comfortable
  • Directions:
    • Ask them to turn off their phones
    • Explain the context and introduce Pierre (or your persona)
    • Explain the goal:
      • Let’s find as many solutions as possible to the question: “How might we help Pierre (or your persona) measure and prepare his hydration before a race?”, given the following contraints (unveil them one after the other: 1 minute per constraint, 1 constraint per round):
        • If Pierre was blind
        • If Pierre was a bird
        • If Pierre was a billionaire
        • If Pierre had a twin who was constantly with him
        • If Pierre was 5 years old
        • If Pierre had 5 arms
        • If Pierre was 105 years old
        • If Pierre was very clumsy
        • If Pierre was very forgetful (and lost memory every 5 minutes)
        • If Pierre was deaf
        • If Pierre was a turtle
        • If Pierre was naked
        • If Pierre couldn’t stop talking 24/7
        • If Pierre was always late
        • If Pierre was dishonest
    • Set a timer for each round.
    • Ask the participants to do, at each round, the following:
      • Write down their ideas on a sticky note (1 idea per sticky note)
      • Read them out loud
      • Put the sticky note in a jar
    • Gather all the ideas.
    • Give the participants 3 stickers each and ask them to vote for the best three options.
    • If there isn’t a solution that stands out of the crowd, hang them on a board and organize them according to these two parameters: easy to implement and efficient. Example in the resources.
    • Choose 1 main idea to solve the problem

Deliverables:

  • Pictures of the session
  • A board with all the ideas (on paper or digitally on Miro or Figma)
  • One main idea to solve the problem

Resources:

Quote:

Chances are that... If you have gone through all possible solutions, you’ve found the good one.