# UX I - Ex 6 - Ideation **Context:** Welcome to the very first quest of this program. Your mission, should you choose to accept it, is to find a way to improve athletes’ experience related to their hydration when running. This first project is very special: you are asked to end up with a non-digital solution. As a matter of fact, innovation does not always rhyme with digital. So let’s be creative and get out of the box! **Instructions:** *You can replace Pierre with your own persona.* The chosen problem statement is: “How might we help Pierre (or your persona) measure and prepare his hydration before a race?” Now, let’s find creative solutions! Remember, the solution should not be digital! Forget about devices for this quest ;) Find 3 friends outside of the program and run a quick ideation session (20 minutes). - What you need for an in-person ideation workshop: - Prepare some papers or sticky notes, stickers, a jar, and pens. - A closed room for 20 minutes where everyone feels comfortable - Directions: - Ask them to turn off their phones - Explain the context and introduce Pierre (or your persona) - Explain the goal: - Let’s find as many solutions as possible to the question: “How might we help Pierre (or your persona) measure and prepare his hydration before a race?”, given the following contraints (unveil them one after the other: 1 minute per constraint, 1 constraint per round): - If Pierre was blind - If Pierre was a bird - If Pierre was a billionaire - If Pierre had a twin who was constantly with him - If Pierre was 5 years old - If Pierre had 5 arms - If Pierre was 105 years old - If Pierre was very clumsy - If Pierre was very forgetful (and lost memory every 5 minutes) - If Pierre was deaf - If Pierre was a turtle - If Pierre was naked - If Pierre couldn’t stop talking 24/7 - If Pierre was always late - If Pierre was dishonest - Set a timer for each round. - Ask the participants to do, at each round, the following: - Write down their ideas on a sticky note (1 idea per sticky note) - Read them out loud - Put the sticky note in a jar - Gather all the ideas. - Give the participants 3 stickers each and ask them to vote for the best three options. - If there isn’t a solution that stands out of the crowd, hang them on a board and organize them according to these two parameters: easy to implement and efficient. Example in the resources. - Choose 1 main idea to solve the problem **Deliverables:** - Pictures of the session - A board with all the ideas (on paper or digitally on Miro or Figma) - One main idea to solve the problem **Resources:** - [Tool: Ideation Voting Board Framework on Figma](https://www.figma.com/file/nTAWiacCffXvd8dXsLP3Sb/Ideation-Voting-Framework) - [Where Good ideas come from by Steven Johnson](https://www.ted.com/talks/steven_johnson_where_good_ideas_come_from) - [Creative Confidence by Tom Keller](https://booksvooks.com/creative-confidence-unleashing-the-creative-potential-within-us-all-pdf.html) - [Podcast What is wrong with UX?](https://www.usersknow.com/podcast/2016/10/10/ua1wdsszhx2pemugxc1e0qj0a3l9cs) - [Brainwriting #2](https://dux.typepad.com/dux/2011/01/method-2-of-100-brainwriting-brainwriting-is-an-ideation-method-for-quickly-generating-ideas-by-asking-people-to-write-thei.html) **Quote:** Chances are that... If you have gone through all possible solutions, you’ve found the good one.